· Locate the game in the list (hit Ctrl+F to use the browser’s search)—and click “Show Files” to see all the files for a game. Each game has a page showing all the files it’s storing in Steam Cloud, as well as the date they were modified. To download a file, click “Download.”. Download all the save files for your game, and you’ll. No, you deleted them when you uploaded your local files. I assume you got the dialog that asked you which version to keep and which to delete, which is what you're referring to. You can ask Steam Support if there's anything they can do but I wouldn't get your hopes up. . · Anyways, the two options are to either upload the local files to the Steam cloud or to download the Cloud files to my PC. I tried to remember if it was a mod conflicting with the game, and I barely have only several mods installed automatically with the in-game-to-website feature.
remote - Contains locally cached data synchronized with Steam Cloud. Files contained within are synchronized with the cloud servers before a game is started or after it is closed. local - Contains data not meant to be synced towards Steam Cloud. This folder is rare, and is often an indication that a game uses Steam Cloud as its primary storage. If it's a newer game that supports Steam cloud saves then you'll have to copy the save files to the directory where Steam keeps cloud saves. This is C:\Program Files (x86)\steam\userdata\ user-id \ game-id \remote, where user-id and game-id are numeric id codes for your Steam account and the game respectively. If you're the only one using Steam. The objective is to make sure that all the files are different from those uploaded to the Steam cloud. We can't simply delete the files from this location as Steam will automatically notice that the files are missing and download the same ones from the Cloud servers. We can achieve our task by corrupting them and making them 0-byte files.
Manually download Steam Cloud Saves. If that didn't work, you may want to uncheck Keep games save in the Steam Cloud again, if you're using the device you intend to play on. That's just so you don. The objective is that every file becomes different from the ones stored in the Cloud. You can't simply delete the files otherwise Steam will download them from the Cloud. You can corrupt them by deleting all their content. 0 bytes files will indeed do the trick. To do this (thanks Kevin92 for the tip): Hold Shift and right-click on your remote folder. Step 2: Go back to the Steam cloud conflict window and select UPLOAD TO THE STEAM CLOUD. Then Steam will sync your AppID folder where includes nothing. So, the previous data on your Steam cloud will be deleted. Step 3: The target game will start automatically after Step 2. You need to pay attention that the new files will be synced to your Steam cloud when you close the game.
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